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#LAK17 – it’s all about multimodality

By | English, Learning Analytics | One Comment

The 2017 edition of the Learning Analytics & Knowledge conference beat all the previous records with 344 submissions from 1000 authors and 415 participants, the acceptance rate of the full paper was 34%. Multimodality is the main focus The trending topic of #LAK17 is undoubtedly multimodality. Two keynotes out of three Sanna Jarvela and Sydney D’Mello focus on multimodal data for learning. The topic is also reflected in many studies presented during the parallel presentations. The 3 keynote speakers in #LAK17 seem to be embracing #multimodallity in different ways! #CrossLAK and #MMLA more relevant than ever? — Roberto Martinez (@RobertoResearch) 15…

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CfP Multimodal Data for Learning @JCAL Impact: 1.679

By | English | No Comments

*********************************************** CALL FOR JOURNAL PAPERS Special Issue on MMDL (Multimodal Data for Learning) Journal of Computer Assisted Learning (JCAL) Impact factor: 1.679 http://onlinelibrary.wiley.com/journal/10.1111/(ISSN)1365-2729 Deadline of submissions: 08 May 2017 ************************************************ SCOPE ********* The transition of our world from an analog to a digital one affects all aspects of the society and also the educational sector. In recent years we have gained insights into the learning behaviour by investigating existing data sources such as learning management systems, mobile applications, and social media environments with analytic methods. While these data sources can still provide a rich ground for research, a new wave of…

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SkillsFuture @SG and the LELLE project @EU

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SkillsFuture Singapore (SSG) is a nation-wide movement to equip and to empower all Singaporeans with the necessary skills for the rapid changing market place both at the local front, as well as at the global platform. Primarily, it aims to foster a life-long learning culture with the vision for a competitive and a resilient work force. The SkillsFuture initiative also aligns with Singapore’s long-term vision for a future-ready Singapore; staying relevant in the 21st century with the tagline: Your Skills; Your Assets; Your Future. To drive and coordinate the Skillsfuture movement, two new statutory boards – SkillsFuture Singapore (SSG) under…

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Towards a pedagogical model for science education: bridging educational contexts through a blended learning approach

By | English | No Comments

I recently co-authored this article with an envisioned pedagogical model in ‘Open Learning: the journal of Open, Distance and e-Learning’ together with José Bidarra, head of the Informatics, Physics and Technology Section (SIFT) of Universidade Aberta, the Portugese  ‘Open University’ in Lissabon. I met José during an EMPOWER network meeting, and since than we started to exchange thoughts. This article proposes a design framework to support science education through blended learning, based on a participatory and interactive approach supported by ICT-based tools, called Science Learning Activities Model (SLAM). The development of this design framework started as a response to complex…

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Mini-Track on Gamification in MOOCs

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For those of you interested in Gamification applied to an online environment such as MOOC there is a dedicated mini-track at the 11th European Conference on Games Based Learning (5 -6th October 2017, Graz, Austria). Gamification (known as the application of game elements to non-entertaining scenarios) is well known in education and other fields (e.g. marketing, training and trading) as a technique with enormous potential for engaging and motivating users and stimulating behavioural changes. Massive Open Online Courses (MOOCs) are a relevant educational trend, which received a lot of attention recently. MOOCs are designed to address mass audiences. However, MOOCs…

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Size is not everything!

By | English | No Comments

I was lucky to be invited to a Hypervideo workshop with 20 experts on the subject. The Swiss Federal Institute for Vocational Education and Training (SFIVET) hosted the event in the beautiful city of Lugano. I planned a highly interactive workshop, aimed at ‘picking the brain’ of the experts at my disposal. I started out by explaining the objectives of the viewbrics project, without showing the experts how we designed it. I then gave everyone paper and pencils and asked them to design our interface for us, to see what they came up with. Now that all the experts are in…

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OUNL rated the most prolific Group Concept Mapping user in Europe

By | English | No Comments

We knew it informally but did not have strong evidence for it until now – Open University of the Netherlands (OUNL) is the most productive user in Europe of the Group Concept Mapping (GCM), an advanced mixed-methods research approach.   Worldwide OUNL is placed 4th after Cornell University, Western University, and Concept System Inc.  Cornell is where the methodology had been developed for a first time. Concept System is the consulting company that also provides a license for the  software supporting GCM. Western university has been using the methodology for much longer period than OUNL. Our first publication goes back as…

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Automated Feedback = Adequate Feedback?

By | English | 2 Comments

Recently, I had to call the bank over some credit card matters. Albeit I am no stranger to automated response, still the experience left me feeling demotivated to pursue the matter any further. I had expected to find at least some form of advice amid the rich list of standardized replies the buttons would generate … I supposed the bank didn’t or couldn’t pre-empt a situation as atypical as mine. I believe my frustration with automated replies is not unique. I began to recall my conversation earlier this year with a renowned professor in an interview on learning in the…

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MediaQuest nominated for “stimuleringsregeling aanmoedingsprijs 2016”

By | English | No Comments

Our ARLearn tool supports the creation of white label games. MediaQuest is such a white label game. It’s available through the Google Play, has its own look and feel, but runs ARLearn under the hood. This game was developed for the public library of Amsterdam (OBA). Visiting students get a tablet with the game and make a “media  tour” through the library. Data collection, one of the core functionalities of ARLearn is crucial here. During the tour they get various assignments and challenges to which the have to respond with photos, videos or other recordings. The students are challenged to investigate…

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A workday in Berlin

By | English, Event, personalisation | No Comments

On Thursday 8 December I had some appointments in Berlin. In the morning a meeting with Target Process and in the afternoon the Berlin School of Economics and Law. Target Process The first meeting was with Target Process, a company that has developed a online software tool for visualising complex work. If we speak about complexity, then learning is maybe one of the complexes. I met Ole from Target Process at the coworkingspace Factory Berlin. The community place of innovators in Berlin. A great place where you can feel the vibe of innovation. The relationship between Agora Roermond and Target Process exists since 2013….

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