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education Archives - LILab

Mobile Serious Games in the age of Pokémon Go

By | English, gaming, mobile games, mobile learning, trends | No Comments

Pokémon Go Apparently, the huge success of Pokémon Go [1] has lead to highly controversial discussions. Some predict, that Pokémon Go will just create a very short hype [3]. Others expect Pokémon Go to be a door opener to further AR-based, context-aware, location-based games [4], including mobile serious games. Obviously, there are a lot of issues to be discussed and solved, when location-based AR games shall gain a relevant market share, among which are security and privacy concerns [5]. Essentially, Pokémon Go is a location based treasure hunting game, which takes a number of game mechanics already available in Ingress [2] to…

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Kick off SOONER & challenges ahead: Innovation projects batch 2

By | English | No Comments

Last week, on May 19th 2016 prof. dr. Marco Kalz and I have presented the SOONER project to the twelve project leaders who have been awarded funding for their open online education projects at SURF. It was a very nice opportunity to meet the people behind the project plans, to get some insight about their projects and ideas, and to share knowledge about open online education and surrounding topics. Additionally, we introduced the SOONER project with a focus on the accompanying research topic: we got to explain the way we would like to do systematic research within the SOONER project, how we will collect our data,…

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i have taught you well young grasshopper.

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I have taught at many different schools and I can tell you that being a great teacher is about adapting to your ‘grasshoppers‘. Teachers have the complex of job fine-tuning their education for students with various preferences and needs. We have to determine how our students learn best to make them better ‘grasshoppers‘.   Mr. Miyagi taught his student fundamental ‘wax on – wax off‘ skills before teaching their context and application. Mr. Miyagi assessed his student and found that these fundamental skills needed to be developed because every student has individual needs and a good teacher adapts to these needs. What if I can make a tool for textual…

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SOONER Symposium ORD (Onderwijs Research Dagen)

By | English | No Comments

The ORD (Onderwijs Research Dagen) is a yearly conference focussed on (Dutch) education research and the connection to practice. This year it took place from may 25th until may 27th at the Erasmus University Rotterdam. Our SOONER research project was represented on the last day when we hosted a symposium on Open Online Learning. In this short blog we share out experiences from the ORD, and our specifically from our symposium. ORD: first impression Renée Jansen and Julia Kasch were able to attend the full three days of the conference and had a chance to gain some first hand experiences….

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Traditional education as a CD album, future education as a playlist?

By | English | 6 Comments

Last week I turned 30, in my head I am still 22, but I more and more catch myself referring to things that today are considered “out of date” (my former first year students used to remind me of that). For instance, an actual CD album is not that common anymore (at least the physical disc is not). CD’s and singles as I know them from a record store, in a box, with a nice booklet, are (being) replaced by online streaming services. People can customize their own music by making playlists, cherry picking songs from various albums and artists,…

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