Wearable Experience for Knowledge Intensive Training (WEKIT)

By July 2, 2016English

After Roland’s invitation to take part in a survey on augmented reality and wearable technologies in education, I would like to shed some more light on the project behind the survey – the Wearable Experience for Knowledge Intensive Training (WEKIT) project.

The three-year research and innovation project is supported under Horizon 2020 and brings together thirteen consortium partners representing academia and industry from six countries in Europe. The project sets up to build a ground-breaking industrial-strength learning technology platform and unique methodology to capture expert experience and share it with trainees in the process of enabling immersive, in-situ, and intuitive learning. In this way, WEKIT aims to bring learning content and technical documentation to life, making industrial training more efficient, affordable and engaging. By “re-enacting” the captured experience, the trainees get access to and benefit from tacit expert knowledge. The project’s main idea is to develop the technical platform using sensors, augmented reality, and wearable technologies.

Just recently, a first video has been published, explaining the WEKIT concept in 90 seconds. The video illustrates the core concepts experience capturing and re-enactment, with examples of the practical use of augmented reality, wearable technologies, and sensors.

Our role in the project will be twofold: we will lead the development of the WEKIT framework and learning methodology (also taking into account the insights from the mentioned survey), but also contribute to the technical platform for wearable experience capturing and analytics.

If you want to know more about the project or would like to collaborate, you can visit the project website, join the WEKIT community, or share your ideas about possible applications of augmented reality and wearable technologies in industrial and other learning settings via the WEKIT Requirements Bazaar.

Author Dirk Börner

Assistant professor at the Welten Institute at the Open University of the Netherlands. With a background in computer science he is conducting research on ubiquitous learning support. In particular he focuses on the utilisation of interaction technologies such as sensors, wearables, tangibles, and ambient displays to support learners in authentic situations.

More posts by Dirk Börner